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- Two new playable races, each with individual features – Tau and Necron
- Brand new Single Player Campaign experience
- Playable by all seven races
- Non-linear game-play – conquer an entire planet in the way you choose
- Watch a unique, non-linear story unfold from your race’s perspective
Product Description Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic… More >>
Warhammer 40,000: Dawn of War — Dark Crusade |
Tags: 40000, Crusade, Dark, Dawn, Warhammer
This entry was posted on Wednesday, March 24th, 2010 at 12:24 am and is filed under software. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
If you already own the other two Dawn of War games, it is not worth buying this one. I purchase expansion packs because I want to expand on the story, not to play a generic risk type game. I expected to find a story based campign and was very disappointed. What a waste of $30. After playing the same battlefield 3 times I was bored!
I have never played DOW online, but I guess if two more races are important to you, then it might be worth buying.
Rating: 2 / 5
This game is one word, abysmal. Where to begin… First the game is FILLED with bugs. It randomly crashes during missions or on the campaign map making saving every 5 seconds mandatory. It has all kinds of random bugs like if say for example you are playing imperial guard and youre in the middle of a mission and you have 2 leman russ tanks built. If you save the game and quit and load it later, one of your two tanks will become unrepairable forcing you to wait for it to die before you can do anything with it. And of course with the new 2 tank cap for imperial guard you cant prebuild a backup you have to wait for it to die then build a new one afterwards.
The AI is also pathetic. On easy the AI is so pathetic it is not even in the slightest way fun. You could beat the entire game on easy with 2 squads of imperial guard infantry. On normal though it starts to get interesting. I always wondered why if you knockout the computers power supply and listening posts how it still manages to build a bloodthirster, a couple defilers and 4 squads of infantry…. over and over and over again. It never ceases to amaze me how the computer simply builds with no need for resources. On top of the fact that the computer cheats to compete, what makes it more interesting is that because the AI programmers were so inept in creating a fair competetive AI they simply make all the missions 2 to 1 at LEAST against you. The computer on some missions has as many as 3 bases. On one particular mission that I am on the computer has 3 bases and continually rushes me with 8 wraithlords and more infantry squads than i can pick out on the screen. It is so far beyond annoying that I have been unable after 12 hours to beat the mission at all.
The new races are decent. The necrons are so easy to win with its boring. The Tau on the otherhand are weaker than they should be. They get annihilated in ranged combat by the necrons and even the orcs can go toe to toe with the Tau at range. Overall this game is a pathetic followup to a great original. If the devs had spent a little more time bug testing and balancing it would be great but as it is, the missions are a chore more than they are any fun.
Rating: 1 / 5
My son gave me this game for Christmas and unlike the prior version, I cannot come close to surviving even a few minutes at any level above easy. I’ve gone back to my Dawn of War that I can sometimes beat. I recommend this only for VERY experienced players or people willing to devote a great deal of time into figuring out how to stay alive more than 5 minutes.
Rating: 2 / 5
As the title suggest, this game suffers from hardcore balance issues. Not necessarily between the races, but between the difficulties.
On “easy” the game really poses no challenge whatsoever. A squad of player controlled basic infantry really have no trouble with a squad of computer controlled advanced infantry.
On “normal” by the second map it is a struggle even to begin, within a few minutes an overwhealming enemy force shows up, and if you survive the first wave you’ve got about 1 minute until the enemy force is completely rebuilt and attacking again. The advanced infantry you build is likely to get chewed by the computer’s basic units. The computer was cranking out “hero” units in less time than it took me make infantry.
I’ve not tried “hard” yet, as I’m afraid my computer may punch me in the crotch.
Additionally, once you’ve secured one area you’re bound to defend it again, and again, and again, and again.
The concept behind this game is really great, the gameplay is fun and the graphics amazing. There are just a few things which really erk me and make the game seem half-rate. This was a highly anticipated game, and these faults make me wonder if the release date wasn’t nudged a bit.
The original Dawn of War was great – I think I’ll go back to that.
Rating: 2 / 5
This is a great game, and a great series of games, but I don’t reccomend Dark Crusade because there are lots of flaws in it, such as the new “infiltration” ability is completely rediculous in the sense that it makes almost no sense whatsoever. Other things are wrong with the game, but this is the most obvious. My reccomendation: it’s a fine game, but don’t buy it, play it at a friends house.
Rating: 3 / 5